Bug Fixes: Major Fixes: - Trainer Pokemon (with minimal exceptions) on Randomizers should now always be sent out in their default forms, preventing a crash when later trying to Mega Evolve a Pokemon - Fixed Red Pokemon and Shadow Mewtwo reverting to normal formes after being used in battle/storage. - Losing to Damian in his final fight should no longer force you to take a stroll into a wall when you come back. - Added a way to keep people from getting stuck in the Pokemon League by going up to the top again after the way to the Champion is revealed. - A rescue has been added to the Delta Snivy area to keep people from screwing up the boulder puzzle and getting permanently stuck - Fixed the tiles in the Whirl Islands Relic Song area where you were previously able to walk from land onto water and then get stuck unless you used Fly. - Fixed some crazy bug that would cause the game to crash after talking to the Friend Safari sign - Fixed Rotom in the player’s party causing the game to crash in Midna Town’s Trainer School - Fixed the issue where not visiting the Telnor Pokemon Center before heading out into Shade Forest and then fainting would cause the game to crash - Fishing for Delta Remoraid no longer breaks fishing afterwards - The game no longer crashes when changing Delta Muk’s ability - Fixed the game crashing if you try to sort a PC while no Pokemon are available in the PC - Sorting boxes individually now shows the names of the boxes instead of their indexes - People should be unfrozen at that one Holon Jungle tree now - Fixed the game freezing when the opponent Mega evolves a Zoroark with 1 Pokemon in the party - Fixed an issue where the game stops responding if a partner with Aroma Veil is sent out in double battles - Fixed Moody crashing the game if all stats are maxed out - Fixed Nincada evolution crash when there’s an empty slot in the party - The weird issue with the nurse not giving your Pokemon back and not being able to leave Telnor Town without flying due to a huge error with the Human Calculator has been fixed - Fixed the crash that occurred if you tried to Cancel during the Pokemon selection menu in the PWT or if you entered with less than 3 eligible Pokemon - To prevent players from getting stuck in events or corrupting saves, the script which saves the game when it takes too long to respond has been removed. Dialogue still appears for when this occurs, but saving has been excluded from the script. - Increased the cap on zooming out when soaring to prevent a crash - Fixed a bug with Pokerus causing the game to crash - Games that end in a draw now correctly count as a loss for the player - All issues with fainting at any point in the Infernal Base should be fixed - People who crash their games while soaring should no longer have a permanently blue screen when reloading the game - You will now be warped to Darkrai’s shack upon leaving Erebusian Cave if you were a victim of the bug forcing you to walk into a wall after losing to Damian - The game should stop crashing when generating rounds at the start of the Pokemon World Tournament Battle Fixes: Moves: - The user’s sprite should now disappear and then reappear when using Dig, Dive, Fly, Sky Drop, Spirit Away, Phantom Force, Bounce, and Shadow Force - Body Slam, Stomp, Steamroller, Dragon Rush, Heat Crash, Heavy Slam, Phantom Force, and Shadow Force now all always hit Pokemon using Minimize and deal double damage. - Fixed Ice Fang and Fire Fang having a 1% chance of having any of their effects activate - Overheat and its clones are no longer registered as being moves with secondary effects (for Sheer Force purposes) - All Sound-based moves, including status moves, now correctly ignore Substitute - Crits shouldn’t trigger on any move-negating abilities or effects - Moves should not miss when used against move-negating abilities or effects - Struggle is now affected by Protect/Detect and makes contact - Struggle no longer triggers Color Change or Protean - Updated Conversion to Gen 6 mechanics - Focus Energy stages are now copied by Psych Up, Transform, Morph, and Imposter - Updated Whirlwind/Roar’s accuracy to match Gen 6 standards - Message from Whirlwind dragging something out now appears before rocks damage, which means that if the Pokemon faints, the message appears beforehand - Moves copied with Mimic now have full PP instead of 5 PP, as per Gen 5 changes - Mimic now fails if attempting to Mimic Transform or Morph, according to Gen 5 changes - Transform, Imposter, and Morph now give the user a maximum of 5 PP, as per Gen 5 changes - Pokemon that transform into Meloetta/Delta Meloetta can no longer change forms with Relic Song - Pokemon that use Transform that are holding a choice item are able to select a new move to lock themselves into after transforming. If the target Pokemon knows Transform as well, the attacker is locked into Transform instead. - Transform, etc. now copies the target’s weight - Added all Shadow-type moves to the Metronome blacklist - Updated Conversion 2 to Gen 5 mechanics - Rapid Spin now removes Livewire and Permafrost - Fixed a few issues with the move Safeguard - Baton Pass will now fail if used in double battles where no other Pokemon are available to switch to - Fixed the base power of Hidden Power to match Gen 6 standards - Fixed Snore not working correctly - Encore should now last exactly 3 turns, as per Gen 6 changes - Buffed Sweet Scent to match Gen 6 mechanics - Fury Cutter now resets if it misses or if another move is selected - Updated Future Sight/Doom Desire to use Gen 6 mechanics - Remaining issues with Future Sight should be fixed - Beat Up has been updated to later Gen mechanics - Camouflage should be fully functional in areas that have their environment effects set correctly - Secret Power should be fully functional in areas that have their environment effects set correctly - Changed Knock Off to not deal extra damage on Pokemon with Mega Stones and Armor, if they’re given to their respective Pokemon. - It also no longer removes Delta Volcarona Armor or Crystal Pieces, Red Orb, or Blue Orb if they’re given to their respective Pokemon - Knock Off now gets rid of an item even if the target faints - Fixed issues with Focus Punch - Fixed Follow Me in double battles - Fixed Wish restoring ½ of the current Pokemon’s HP instead of the Wish user’s HP - Fixed Wish missing its timing if its user has fainted and activating on the next turn instead - Fixed issues with Grudge - Grudge now correctly reduces the PP of two-turn attacks to 0 - Cotton Spore no longer affects Grass types - Fixed Cotton Spore not targeting multiple Pokemon - Fixed Spit Up - Changed the display messages for Swallow a bit - Updated Mud Sport to Gen 6 mechanics - Updated Water Sport to Gen 6 mechanics - Charge’s damage multiplier corrected from 1.5x to 2x - Aromatherapy now triggers Sap Sipper - Corrected Air Slash’s PP from 10 to 15 - Defog now clears hazards on the user’s side of the field and also displays messages for all hazards removed - Defog now correctly doesn’t remove Light Screen, Safeguard, Reflect, or Mist from the user’s field. - Fixed Roost adding Flying typing to certain Pokemon that aren’t Flying type after use - Fixed Roost so that it doesn’t give Flying typing to Pokemon that lose their Flying typing upon Mega Evolving. - Implemented the move Copycat - Nature Power should be fully functional in areas that have their environment effects set correctly - Implemented the move Me First - Final Gambit is now fully functional - Chatter should now always confuse the target - Fixed Sucker Punch behaving incorrectly when against other priority moves - Wonder Room should do more than just post text now - Metal Burst should now deal 1.5x damage instead of 2x damage - Fixed issues with Trick Room reverting before it should have - Updated the list of berries for Natural Gift to include those introduced in Gen 6 --- Damage has also been updated to Gen 6 mechanics --- Natural Gift should now also fail if the user is unable to use their berry from Embargo, Klutz, or Magic Room --- Berry is not consumed if Natural Gift is negated due to Powder, Heavy Rain, Extremely Harsh Sun - Updated some mechanics of Embargo to match later Gen mechanics - Embargo now stops items from being used on Pokemon from the bag in battle - Fixed Power Split and Guard Split - Heal Block is now removed by Mental Herb - Heal Block now prevents healing from Poison Heal - Heal Block now wears off on its own - Heal Block now stops Aqua Ring, Ingrain, and Wish from healing the target if they are used before Heal Block. All of these moves except Wish can still be used while Heal Block is active. - Pokemon now default to Struggle if they can’t attack due to Heal Block - Updated Imprison to Gen 5 mechanics - Acupressure is now able to target more Pokemon than just the user - Lunar Dance and Healing Wish now fail when used by wild Pokemon in wild double battles - Fixed the move descriptions of Quick Guard and Wide Guard to reflect changes made in Gen 6 - Sky Drop should now be functional - Fixed Sky Drop being considered a powder move - It is no longer possible to switch out while under the effects of Sky Drop - Pokemon should no longer be able to be switched out while under the effects of Sky Drop due to Roar, Dragon Tail, Red Card, Eject Button, etc. - Fixed Volt Switch/U-turn users not taking Life Orb damage - Fixed Volt Switch and U-turn acting as damaging Baton Passes - Using U-turn and Volt Switch should no longer cause the Pokemon that switches in to take contact/recoil effects such as Rocky Helmet, Static, or Prism Guard. - Fixed Volt Switch/U-turn not triggering abilities on switch-in - Fixed breaking a Substitute with Volt Switch/U-turn causing the game to register the Substitute as being hit until the attacker attacks the opponent’s next Substitute again. This effectively meant that effects such as Intimidate would never trigger. - Retaliate is now fully functional - All effects of the move Round should now be fully functional - Implemented the move After You - Implemented the move Quash - Fixed Simple Beam - Changed the accuracy of Simple Beam from 10% to 100% - Fixed Last Resort - Payback is now fully functional - Scald is now able to thaw frozen targets - Fixed Gastro Acid - Echoed Voice keeps increasing in damage if an ally uses it on a turn that the original user does not - Fixed Flame Burst dealing the secondary damage to the original target. - Fixed Bug Bite’s/Pluck’s effect - Fixed Work Up not working - Fixed Dragon Tail/Circle Throw not switching out Pokemon in double battles - Clear Smog is no longer affected by Shield Dust and Sheer Force - Semi-fixed Ally Switch (there isn’t a graphical change of Pokemon position right now) --- Targets return to normal on the following turn --- If a Pokemon targets its partner and Ally Switch is used which would normally make it target itself, it continues to target its partner instead. I personally think that making moves outright fail in this scenario is silly. - Implemented the double battle effects of the Pledge moves - Fixed Grass types, Pokemon holding Safety Goggles, Pokemon with Overcoat, and Pokemon with Omnitype not ignoring Rage Powder - Flying Press can no longer be used while Gravity is active - Implemented the double battle effects of Fusion Flare and Fusion Bolt - Fixed a bug that was causing Boomburst to get reflected by Magic Bounce/Magic Coat - Fixed all issues with Electric Terrain - Fixed all issues with Grassy Terrain - Fixed all issues with Misty Terrain - Added Spiky Shield to the list of protection moves that are more likely to fail after continued usage - Fixed more issues with Spiky Shield not working correctly - Fixed all issues involving King’s Shield and Stance Change not working quite right - King’s Shield no longer blocks non-damaging moves and has a possibility of failing when used consecutively - Made sure King's Shield is the only thing that triggers Stance Change’s change to Shield Form - Fixed King’s Shield not displaying a message when lowering an attacker’s stats - Fixed Aegislash losing its Substitute sprite when changing formes - Implemented Quick Guard - Implemented Wide Guard - Implemented Fairy Lock correctly - Implemented Crafty Shield - Sketch, Foresight/Odor Sleuth, Miracle Eye, Morph, Acupressure (if the target is not the user), Psych Up, and Transform now fail if Crafty Shield is active on the target’s field - Fixed Flower Shield - Fixed Belch and prevented the AI from using it unless a berry has been consumed - Belch is no longer affected by Mirror Move or King’s Rock - Confide is no longer affected by Snatch but is now affected by Mirror Move and sound-based abilities - Confide now never misses - Infestation now functions like a normal binding move instead of whatever it was doing before - Infestation is now affected by Mirror Move - Increased Parabolic Charge’s PP to 20 - Increased Water Shuriken’s PP to 20 - Increased Moonblast’s PP to 15 and its chance to decrease Sp. Attack from 10% to 30% - Petal Blizzard’s PP increased from 10 to 15 - Play Nice now is unaffected by accuracy/evasion, is unaffected by Protect and sound-based abilities, and affects a single target - Nuzzle PP reduced from 35 to 20 - Eerie Impulse PP reduced from 20 to 15 - Fixed Rototiller displaying that stats were decreased instead of increased and stopped it from affecting airborne Grass type Pokemon - Rototiller PP reduced from 20 to 10 and now affects both fields instead of just the user’s field - Topsy Turvy is now affected by Magic Coat and also has the correct description - Added a case for Topsy-Turvy failing if no stat changes have been made - Fixed Fell Stinger’s effect - Fixed Forest’s Curse - Forest’s Curse PP increased from 10 to 20 and is now affected by Mirror Move - Fixed Trick-or-Treat - Trick-or-Treat PP increased from 10 to 20 and is now affected by Mirror Move - Fixed Venom Drench stating that Defense decreased instead of Special Attack - Fixed Parting Shot - Parting Shot is no longer a contact move, is affected by Magic Coat and sound-based abilities, and has had its description updated. - Implemented Celebrate (taught by Utira Library tutor) - Implemented Electrify and made it available to Helioptile and Heliolisk by level up - Implemented Happy Hour (taught by Utira Library tutor) - Implemented Hold Back (taught by Utira Library tutor) - Implemented Hold Hands (taught by Utira Library tutor) (note that nothing happens when using this move because there is normally only an animation that plays, no text) - Implemented Aromatic Mist - Aromatic Mist now does not require an accuracy/evasion check, is unaffected by Protect, Magic Coat, Mirror Move, and sound-based abilities, and correctly targets ally Pokemon - Implemented Ion Deluge and made it available to Chinchou, Lanturn, Ampharos, Electivire, Zebstrika, and Eelektross by level up and Pachirisu and Emolga by breeding - Noble Roar no longer targets both Pokemon in double battles - Disarming Voice PP reduced from 20 to 15, now hits both opposing Pokemon, can no longer be copied by Mirror Move, and is now considered a sound-based move. - Baby-Doll Eyes PP reduced from 40 to 30, targets one Pokemon, and is no longer considered a sound-based move. - Fixed Powder - Fixed Freeze-Dry’s PP and also correctly added its chance to freeze targets - Dazzling Gleam no longer has a chance to lower Sp. Attack - Flower Shield is no longer affected by Snatch - Implemented Magnetic Flux and made it available to Electrode, Ampharos, Magnezone, and Klinklang by level up - Reduced Play Rough’s chance to decrease Attack from 20% to 10% - Implemented Light of Ruin (currently unavailable because no way to get Eternal Flower Floette) - Fixed Diamond Storm’s chance to raise Def. from 20 to 50% - Reduced Diamond Storm’s PP to 5 - Fixed Diamond Storm not targeting multiple Pokemon - Hyperspace Hole is no longer a 2 turn move. - Implemented the move Hyperspace Fury - Corrected boosts from Geomancy, again - Geomancy no longer requires a non-user target in order to activate - Oblivion Wing no longer hits both opposing Pokemon in double battles and also no longer has increased priority - Oblivion Wing and Draining Kiss now heal 3/4 of the damage dealt instead of 1/2 - Steam Eruption PP decreased from 10 to 5, correctly added its chance to burn targets, and now thaws the user when used while frozen. - Fixed Dragon Ascent’s description - Changed Land’s Wrath accuracy from 90% to 100% - Thousand Arrows should be doing more than just smacking down opponents now. - Thousand Arrows now hits all opposing Pokemon instead of one target - Thousand Waves now hits all opposing Pokemon instead of one target - Fixed a few issues with Thousand Waves, mainly having to do with it applying its effect if it doesn’t deal direct damage - Core Enforcer’s base power reduced from 120 to 100, changed from a Physical to a Special move, PP increased from 5 to 10, is no longer a contact move, is no longer affected by Mirror Move, hits both opponents, and description has been fixed. - Fixed Morph - Pokemon that use Morph that are holding a choice item are able to select a new move to lock themselves into after morphing. If the target Pokemon knows Morph as well, the attacker is locked into Morph instead. - Fixed Retrograde - Fixed Jet Stream - Fixed Nanorepair - Prevented Livewire/Permafrost from triggering if the Pokemon switching in is already statused - Livewire and Permafrost should now be blocked by Substitute Abilities: - Implemented the new Gen effects of Pickup - Updated Sniper’s damage boost from 2 to 2.25x to match Gen 6 mechanics - Leaf Guard is now fully functional - Implemented Harvest - Terravolt, etc. now works on Motor Drive (and several other abilities) - Fixed Lightning Rod and Storm Drain continuing to redirect their respective move types even in the presence of Mold Breaker - Custom Move/Hidden Power are correctly recognized by the above abilities - Fixed moves missing that should trigger Lightning Rod/Storm Drain - Lightning Rod and Storm Drain now also affect the attacks of allies as per later Gen mechanics - Fixed all issues with Sheer Force - Fixed Strong Jaws not working - Fur Coat should now double the user’s defense instead of the opponent’s - Tinted Lens should now correctly double the user’s damage when inflicting not very effective damage - Big Pecks should now prevent Tickle from lowering Defense - Implemented Friend Guard - Fully implemented Symbiosis - Cheek Pouch now restores 1/3 max HP instead of 1/8 - Magic Guard now prevents recoil damage (Double-Edge, Flare Blitz, etc.) - Using a Gem should now activate Unburden - Recycle now negates the boost from Unburden if it is successful - Unburden now works with stat increasing berries, confusion inflicting berries, stat/HP healing berries, moves that remove your item (Fling, Trick), and consumable items - Fixed Competitive/Defiant increasing stats by a factor multiplied by the stage of stat reduction. - Competitive and Defiant now have a stat increasing animation. The textbox which states that they have activated has also been changed to slightly reduce lag. - Fixed Noble Roar and Venom Drench not triggering Competitive/Defiant - Fixed Sticky Web not triggering Competitive and Defiant - Sticky Web no longer displays for Clear Body Pokemon - Fixed the ability Magician. - Fixed Pixie Plate not working with Magician - Fixed Protean + Hidden Power always transforming into Normal type and Protean + Custom Move always returning ??? type. - Protean now only gives a message if the Pokemon’s typing is not the same as that of the move used - Protean now removes the effects of Forest’s Curse and Trick Or Treat - Fixed Pokemon that get Protean through Skill Swap, etc. not actually changing their types - Fixed the Pokemon that get Protean and Color Change naturally not resetting their types/forms when switching out, even if their ability gets changed from Protean/Color Change after their type/form changes - Primal Arceus should no longer display a message about transforming if it is somehow able to get Color Change/Protean and has its type change - Fixed Kecleon, etc.’s forms being set incorrectly when hit by a Fairy type move with Color Change - Fixed issues with Parental Bond - Power-Up Punch should now boost twice with Parental Bond - Mega Hydreigon is no longer confused by Outrage after the first turn (may have also been a problem for Mega Kangaskhan/Mega Marowak) - Fixed Rough Skin, etc. not activating when the user faints - Implemented Analytic - Implemented Telepathy - Implemented Flower Veil - Fixed Flower Veil being called Aroma Veil in-game - Fixed Gale Wings and Fly/Sky Drop interactions - No Guard should now hit targets using Fly, etc. - Pressure now displays a message on battler entry - Pressure now correctly deducts the PP of two-turn attacks - Abilities such as Intimidate now activate immediately after Imposter/Transform/Morph activates - Imposter and Transform/Morph now fail if the target is under the effects of Illusion - Fixed Trace activating after conducting an attack if the previous attempt failed due to Illusion, etc. - Updated Natural Cure to Gen 4+ mechanics so that it now heals status at the end of a battle - Abilities which inflict status on contact such as Flame Body should now bypass the attacker’s Substitute - Fixed Wonder Guard still blocking moves whose types had changed due to -ate abilities - Slow Start now displays text when it takes effect and when it ends - Fixed Illusion disguising incorrectly in double battles - Infiltrator now bypasses Substitute - Frisk now displays the items of multiple Pokemon in double battles as per Gen 6 changes - Frisk now triggers even if the Pokemon with Frisk does not belong to the player - Implemented the effects of Dark Aura, Fairy Aura, and Aura Break - Implemented Power Construct - Fixed Pendulum - Fixed the mechanics of the ability Blaze Boost and implemented its form changing capabilities for a certain Delta Pokemon - Phototroph now works as originally intended by making it heal 1/16 HP normally and 1/8 under sunlight (completely negated under heavy rain/noctem) - Vaporization is now working as intended. - Ethereal Shroud is now affected by Scrappy - Fixed the description of Glitch to make it correctly reflect what it does - Fixed Event Horizon - Coded in the exceptions for Omnitype’s type effectiveness that are listed on the wiki - Using Bug or Grass type moves against Pokemon with Omnitype should now correctly do 1/16x damage instead of 1/4x - Pokemon with Omnitype are now immune to Hail and Sandstorm - Fixed Mold Breaker causing Pokemon with Omnitype to ignore type matchups against their secondary typing (in the case of Giratina, all types that were SE or NVE against Dragon were neutral) - Omnitype now blocks powder moves - Fixed Thousand Arrows having no effect versus Omnitype - Fixed Leech Seed affecting Pokemon with Omnitype - Pokemon with Omnitype can no longer be Frozen Weather: - Fixed weather not reactivating when primal Kyogre and Groudon were switched out and then back in. - Primordial Sea, Desolate Land, and Delta Stream now correctly negate other forms of weather, including New Moon and also properly execute and terminate when switching in/out - Pokemon with weather starting abilities (outside of Primordial Sea, Desolate Land, and Delta Stream) can no longer restart their weather effect when switching in while the weather is still active. - Air Lock/Cloud Nine now correctly negate the effects of all weather, including Harsh Sunlight, Heavy Rain, and Strong Winds - Fixed New Moon not applying damage multipliers correctly - Surf now correctly gets a boost in New Moon, not a nerf (Changed from 0.5x to 1.5x multiplier) - Increased Evasion multiplier of Sand Veil and Snow Cloak to 1.25x instead of 1.2x - Thunder and Hurricane now include Heavy Rain in their accuracy checks - Weather visual effects now disappear correctly and appear correctly if it exists upon entering a battle Items: - Berries now have a period where they activate in between attacks during a turn - Fixed damage of moves boosted with Life Orb - Fixed spread moves not dealing Life Orb recoil - Pokemon no longer take damage from Life Orb when negated by abilities like Motor Drive - Fixed the order of events when using an HP draining attack with a Life Orb. - Fixed an issue with Pokemon with the abilities Sheer Force or Magic Guard or Pokemon using two-turn attacks or Volt Switch/U-turn not receiving boosts from Life Orb. - Fixed Life Orb not causing Pokemon to faint immediately if from its recoil - Air Balloon no longer still breaks when attacks are negated by Motor Drive, etc. - Quick Claw now displays a message whenever it activates - Type-reducing berries now display messages whenever they weaken attacks - Stat-raising berries now display a message if the user’s stat is already at maximum - Implemented the effects of Enigma Berry, Jaboca Berry, Rowap Berry, Kee Berry, Maranga Berry, Luminous Moss, Snowball, Custap Berry, Roseli Berry - Grip Claw now makes binding moves last for 7 turns instead of 5 - Implemented the item Binding Band - Gems now increase the damage of moves by 30% instead of 50% to match Gen 6 mechanics - All flutes now work in battle - Fixed Pokemon not getting locked into moves with Choice items at all if they were switched into using Baton Pass - Fixed the Choice item bug where it would say your Pokemon can’t use a different move while switching. - Toxic and Flame Orbs should now status their holders if the holder is behind a Substitute - Fully fixed Red Card - Fully Implemented the item Eject Button. Misc: - Fixed the placement of some Mega sprites in double battles and resized the back sprites of some Megas, Primals, Gen 6 Pokemon, and Deltas. There seems to be something else going on in the code for sprite placement during Mega Evolution which is preventing this from fixing all sprites which I have not pinpointed yet. - Fixed a few things with turn order when calculating damage - Updated end of turn order to match Gen 6 mechanics, meaning things like Poison, Burn, Sandstorm damage, etc. take place at the correct times during a turn - Pokemon should no longer attack if a battle ends before they get a chance to make their move - Fainting at the same time as a move inflicts status no longer makes the user’s sprite reappear (i.e. Flare Blitz KOing from recoil and also inflicting a burn) (this only used to occur if Battle Scene was enabled and the status in question had an animation for it) - Fixed entry hazards not being reflected by Magic Bounce and Magic Coat - Reworked the flinching system a bit to accommodate Mold Breaker and a few other abilities better. All moves that cause flinching should still be fully functional. - Added stat boost/lowering animations for various abilities/moves - Moves which hit up to 5 times have had their % chances for hitting 2 and 3 times decreased to match changes made in Gen 5 - Pokemon are now able to thaw themselves when using moves that would normally thaw the user in the core series games - Moves should now correctly deal 25% less damage when hitting multiple Pokemon in double battles - Wild Pokemon that use Roar or Whirlwind should no longer force the battle to end if your Pokemon are at a higher level than them. - (Delta) Meloetta form changing now only happens once per turn when hitting multiple targets - Fixed Stall/Lagging Tail/Full Incense (previously just set the user’s speed to 0, which caused issues with moves that used the user’s speed to calculate damage, such as Gyro Ball) - Fixed multi-target damage reduction not applying if the target’s partner faints first - Fixed Inverse Battles so that attacks that are normally immune do 2x damage instead of 4x damage, as per canon game mechanics - Updated inverse battle mechanics to: - Ignore Ring Target and Irrelephant - Apply to Stealth Rocks - Apply to Delta Stream - Ensure that Freeze Dry is still super effective versus Water types - Nicknamed Pokemon now display their species name instead of their nicknames when asking if the player wants to switch after knocking out an opponent’s Pokemon - You should no longer immediately switch into another Pokemon, having them take damage, if your Pokemon faints due to confusion in the middle of a turn - Fixed Pokemon having their sprites reappear when a Poke Ball is thrown at them during the semi-invulnerable stage of two-turn moves such as Fly - Fixed fainting mid-turn due to hazards resulting in attacks that had already been declared hitting the new Pokemon that switches in - Realigned the Substitute backsprite so it’s not at the very edge of the screen (off screen in doubles battles when on the left) - Greninja, etc. forms now get reset when using Roar, Volt Switch, Baton Pass, etc. - Stopped holding a Flame Orb and other various user animation effects from causing your sprite to reappear during Shadow Force, etc. - Reworked and fixed Illusion: --- Takes the appearance of the last Pokemon in the party that hasn’t fainted --- If the Illusion user is shiny or a delta, the icon indicators for this are hidden until the Illusion is broken. In Mega Zoroark’s case, the Mega symbol shows if and only if it Mega evolves and takes the appearance of a different Mega evolution --- If the Illusion user is taking the appearance of something that is shiny, a Delta, a Mega, or an Armored Pokemon, these icons display until the Illusion is broken. --- The Illusion user also takes on the gender and form of the Pokemon that is being used for the disguise. It also takes on their Poke Ball when sent out. --- If Zoroark Mega evolves and the last party member is capable of Mega Evolving, it appears that the last party member is Mega evolving without giving any indication that Trace has activated (excluding messages for traced abilities like Intimidate). --- Breaks immediately when taking damage or when the ability is replaced with another ability (the latter is only true when not used against Mega Zoroark). Multi-strike moves break the Illusion immediately. Switching out and then back in replaces the Illusion --- Cannot be obtained through Role Play, Skill Swap, or Trace. If a Pokemon with Imposter obtains Illusion, Illusion does not activate. --- Abilities like Intimidate should not use the Illusion user’s actual name --- Names should not display as Illusion user when using a move --- Using Substitute while Illusion is active should retain the Illusion when the Sub is broken --- Illusion should also wear off when causing the Illusion user to faint Pokemon-specific fixes: - Set Clawitzer's Leveling Rate to Slow - Changed Delta Foongus's dex entry to "It disguises itself as a harmless umbrella[...]" - Changed the degree sign on Delta Gardevoir's dex entry - Fixed Delta Purrloin dex entry typo: Mischievious -> Mischievous - Changed Kyogre and Groudon's catch rate to 3 to match ORAS changes - Shiny Arceus follower now shows - Armored Tyranitar followers are now working - Fixed Therian formes having the wrong abilities - Fixed the types on new Castform formes - Magician Delta Meloetta is now Dark/Psychic, as it originally should have been - Fixed Arceus remaining the type of the plate when it’s unequipped and not reverting to normal when the plate is removed. - Red Gardevoir no longer still has Pixilate - Fixed all remaining issues with Delta Meloetta - Armored Pokemon stat fixes: --- Leavanny now has 104 in both defenses --- Flygon now has 104 in both defenses --- Delta Volcarona now has 85 defense, 137 special defense - Fixed Mega Delta Typhlosion so that its form change triggers as soon as a new weather condition enters the field instead of always occurring at the end of a turn. This was purely graphical and didn’t affect Supercell’s damage multiplier but was still misleading and annoying. - Fixed Armored Pokemon not reverting to normal immediately once their armors are removed - Renamed the red Machamp sprites so that they are displayed - Fixed issues with Arceus’s forms and Protean. It should also correctly change forms immediately if holding a plate while talking to the Dream Guru. - Fixed Delta Geodude and Delta Graveler having Magic Guard instead of Magic Bounce for Hidden Abilities - Fixed Delta Clamperl line not learning Draco Meteor - Fixed Magnemite’s catch rate - Fixed the Beldum and both Delta Beldum line’s catch rates - Fixed Latias’s catch rate - Fixed Jirachi’s catch rate - Updated Dialga and Palkia’s catch rates to match changes made in ORAS - Fixed Manaphy’s catch rate - Fixed Victini’s catch rate - Updated Reshiram and Zekrom’s catch rates to match changes made in ORAS - Fixed Pangoro’s catch rate - Deerling and Sawsbuck should now correctly change sprites with the seasons. - Fixed Deerling and Sawsbuck follower sprites not showing - Gave Arceus Shadow Force via the Event Move Tutor - Fixed Delta Milotic follower sprite alignment issues (should be no random stray pixels) - Delta Grimer and Delta Muk now learn Bulldoze through TM - All of the special Eevee tutor moves excluding Hyper Voice should now be on the blacklist for allowing Eevee to evolve - Kyurem and both Hoopa should lose their signature moves when returning to their original forms - Fixed female Meowstic’s level up moveset - Fixed female Meowstic’s hidden ability - Fixed Delta Clamperl evolving into Huntail when holding a DeepSeaTooth - Gave Delta Yanma/Yanmega Giga Impact - Gave Frustration to Delta Remoraid - Gave Delta Electabuzz Giga Impact - Gave Delta Sableye Ancient Power through tutor - Gave Delta Numel/Camerupt Acid - Gave Delta Huntail Dragon Tail - Gave Delta Dwebble/Crustle (Berry) Acid - Gave Delta Yamask/Cofagrigus Acid - Gave Castform Stone Edge by TM - Changed Delta Sunflora to learn Pound at level 1 instead of 11 - Fixed Mega Magcargo’s defense (100, not 10) - Changed Mega Zebstrika’s ability to Competitive and stats to 75/100/63/135/83/141 - Removed 20 points from atk for Mega (Delta) Girafarig - Removed the 1 extra point in Mega (Delta) Typhlosion’s atk that was there for some reason - Fixed Mega Bisharp’s stats and changed Mega Delta Bisharp’s stats to match its non-Delta counterpart. - Delta Tangela and Delta Tangrowth now learn Ancient Power by move tutor - Fixed Primal Regigigas’ special defense (130 instead of 100) and type (Normal/Ground) - All of Shaymin’s forms should now have their correct tutor learn sets (TMs are the same for both) - Added Jolteon to the Livewire learn list - Fixed Zygarde’s Special Attack and Special Defense being wrong - Flygon now learns Boomburst via move tutor - Corrected Mega Mewtwo X’s ability to Steadfast - All Gen 6 Pokemon should now have the correct category (i.e Froakie is the “Bubble Frog” Pokemon) - Fixed Event Horizon’s description getting cut off - Fixed Hoopa’s typings, movesets, and sprites when changing formes - All of Wormadam’s forms should now have their correct individual TM and tutor learn sets - All of Deoxys’s forms should now have their correct tutor learn sets (TMs are the same for all 4) - Fixed Kecleon turning into the wrong sprite with Protean - Added Kecleon changing sprites with Color Change - Corrected the list of moves that are learned by almost every Pokemon - Corrected the list of Pokemon that do not learn any of the previous list of moves by TM - Crystal Metagross should no longer crystallize with a Super Potion - Primal Regigigas now has its primal icon show in battle - Mew now learns New Moon - Corrected Delta Gallade’s base gender rate to always male - Fixed a sprite naming error that was causing Resolute Keldeo’s follower not to appear - Distributed Acid to nearly all Gen 6 Pokemon and also properly distributed it to nearly all Deltas - Added Helioptile, Heliolisk, and Dedenne to Livewire learn list - Distributed Permafrost to Gen 6 Pokemon and more Deltas - Distributed Wildfire to Gen 6 Pokemon and more Deltas - Distributed Dark Matter to Blastoise, Deoxys, Gothita, Gothorita, Gen 6 Pokemon and more Deltas - Distributed Silver Wind to Gen 6 Pokemon - Gave Gen 6 Pokemon access to Work Up - Gave Gen 5, Gen 6, and more Delta Pokemon access to Defog - Fixed a bug with the EXP formula which was causing all base EXP values to cap at 255 before starting over again from 0. All Pokemon whose base EXP values are normally higher than 255 have now had their values corrected. Simplified: Your Audinos will give you at least 50% more experience now. - Realigned shiny Mega Politoed’s front sprite - Delta Muk will now always have a sprite for Regurgitation that isn’t the default sprite (mainly an issue for trainers on Randomizers) - Fixed Delta Arcanine’s follower again - Fixed most tutors not defaulting to Cancel when pressing the cancel key - Fixed the white space on Summer Sawsbuck’s icon - Fixed Delta Geodude’s follower sprite - Corrected the gender ratio of Chespin - Cleaned up excess white pixels on Armored Zekrom’s follower sprites - Added icons for Mega Rayquaza, Primal Groudon, Primal Kyogre - Mega icon now shows for all of Mega Eevee’s forms - Delta Ditto now gets the stat boosts from Quick Powder/Metal Powder - Metal Powder should now boost Ditto and Delta Ditto’s defenses by 50% instead of 100% - Fixed Clamperl not getting the Sp. Def boost from DeepSeaScale - Fixed Basculin’s follower sprites not appearing correctly - Breeding a Basculin or a Flabebe should now set its forme to that of its mother or non-Ditto parent when breeding with Ditto - Floette found on Route 5 should now have their formes randomized on encounter - As Feebas and Milotic learn Brine through breeding, Brine has also been added to their TM learnsets as well - Fixed new Pokemon not starting with a move if they already learned the move at an earlier level - Added a shiny resolute follower sprite for Keldeo - Fixed all Genesect follower sprites to change according to the drive it’s holding - Fixed a sprite name error that was causing Douse Drive shiny Genesect’s follower to not appear - Fixed the cries of Fletchling, Diancie, Spritzee, and Aromatisse - Fixed D. Dragonite icon showing a black line when selected - Fixed Escavalier’s follower sprite being completely wrong with respect to the player’s position - Fixed Delta Quagsire’s follower sprite - Fixed minor follower sprite errors with Zoroark and Delta Liepard - Fixed Durant’s follower sprites - Female Hippopotas and Hippowdon should have their correct follower sprites now - Fixed Blue-Striped Basculin not having the correct abilities (you may need to use Ability Capsules or Dream Mists in order to see this come into effect) - Fixed excess white pixels on Delta Pawniard’s icon sprites - Delta Muk’s sprite is now correctly set when using the Dream Guru while its ability is set to Regurgitation - Shiny Mega Gothitelle backsprite’s file name has been corrected - Corrected the typings of Delta Beldum (Ruin), Delta Metang (Ruin), and Delta Metagross (Ruin) from Rock/Grass to Grass/Rock - Crystal Delta Metagross’s typing has been corrected from Rock/Crystal to Grass/Crystal - Added icon sprites for: --- Mega Salamence --- Mega Metagross --- Mega Pidgeot --- Mega Glalie - All Pokken Pokemon should now have their base form’s stats when not Mega evolved (you may need to battle with them or level them up in order to have this take effect) - Crystal type sprites added for Kecleon for Color Change (Arceus, etc. do not have a sprite because there is no natural way for them to access Crystal Rush) - Fixed Delta Meditite and Delta Turtwig follower sprites - Fixed shiny Delta Metagross (Spider)’s icon sprites - Fixed Delta Scolipede, Delta Crustle (Berry) icons - Fixed the flashing effect on shiny Delta Haxorus’s follower sprite - Flabebe line now has backsprites for all forms - Move Relearner no longer shows moves that already exist on the Pokemon’s moveset if the Pokemon was hatched with them. - Fixed numerous Pokemon icons that were not animated when not selected or were aligned incorrectly - Fixed Dragalge’s icons - Kyogre now learns Thunder at level 60 and Muddy Water at level 80. Double-Edge is now a tutor move only. - Evolution methods for leveling up at day and night now exist and have been correctly applied to Tyrunt and Amaura, respectively. Delta Amaura now also requires the time of day to be Day in order to evolve. - Sliggoo and Delta Sliggoo now correctly require rain in order to evolve. - Added Primal Arceus icons - Added Hoopa Unbound icons - Added Crystal Metagross icons, back sprites, and shiny sprites - Added Zygarde 10% and Complete form icons, 10% shiny front and back sprite, Complete form back sprites, Complete form shiny front sprite - Added Mega Gothitelle icons - Added Mega Steelix back sprite (canon version) - Added Mega Beedrill back sprite - Delta Hoopa Unbound remade due to size constraints - Added Delta Emolga Blaze Boost icons - Added female follower sprites for Unfezant - Added icon sprites for Snowball, Luminous Moss, Kee Berry, Maranga Berry, Roseli Berry, Zygarde Cube, Fairy Gem - Rufflet’s follower sprite’s head is no longer transparent - Recolored Eevee’s shiny icon to match its palette update - Added Mega Eevee icons - Made sure that all Sylveon sprites are consistent with each other - Shifted Delta Milotic’s follower sprite - Fixed Delta Venusaur’s follower sprites - Fixed Delta Feebas needing a Reaper Cloth instead of a Cleanse Tag to evolve via trade (not Witchdoctor) - Tyranitar now has the ability to keep Unnerve in Armored form - Pancham now evolves at level 32+ only when a dark type is also in the party - Mewtwo, Tyranitar, and Flygon now reset their forms when they faint after Mega evolving Breeding-related fixes: - Delta breeding is now possible again - Hidden Abilities should now pass down correctly with Delta Ditto - Fixed Masuda Method and region detection - Updated breeding mechanics so that it is now possible for Pokemon bred with Ditto/Delta Ditto to breed offspring with abilities other than the ability of the non-Ditto parent - Fixed male Pokemon not passing down their Speed IV when holding a Power Anklet - Ancient Ball and Nuzlocke Ball added as choices when deciding to put a baby Pokemon in a new Poke Ball - Fixed the wrong Poke Balls getting used sometimes when putting a newly hatched Pokemon into a Poke Ball - Fixed eggs having the wrong date and location for hatching. Unfortunately I can only fix this for eggs that are hatched after this patch is applied because the data was never set before now. Item-related fixes: - Added in the HM for Waterfall - Fixed TM12 Taunt being stuck in trees on Route 6 - Mysterious TM in Mount Rose (Jirachi area) is now available - TM118 Quash now available - Fixed a few infinite Rare Candy issues - Fixed ability capsules not being consumable - TM103 Avalanche added - TM122 Spikes added - TM115 Confide added - La Feu no longer cooks items even if the second ingredient required is absent. - Book of Leaves made available in-game (Hint: Where would you usually go when looking for a specific book?). Most of this event is a sneak peek into Delta Munchlax/Delta Snorlax’s role in 1.3, so look forward to that! - Quick Balls buffed from 4x to 5x catch rate to match Gen 5+ mechanics. - Added an event for TM116 Pluck - Fixed Infernal Base TMs being unattainable if you don’t pick them up before completing the first events there - Fixed the item Spicy Curry - Upgraded the catch mechanics of Nest Ball to Gen 5 mechanics (ignoring Gen 6 mechanics here because limiting the effects to Pokemon between levels 1-29 in a game like this seems silly) - Dive Ball boost is now applied to Pokemon found while fishing or surfing as well to match ORAS mechanics - Red, Blue, and Yellow flutes now go into the Medicine Bag as per ORAS changes (note that if you owned one of these before this update it will remain in its previous section of the bag) - Implemented the Fairy Gem and added it to the Gem seller in the Battle Frontier - Made the HM for Cut, Strength, Dive, Rock Climb available - Made the TM for Infestation, Secret Power, Struggle Bug, Flash, Rock Smash, Work Up, Nature Power, and Telekinesis available - Changed the flavor text of Nuzlocke Badge (both the text that appears when you get the badge and when looking at it from in the bag) - Fixed the names of some Mega Stones being inconsistent with those of the canon games. - Delta Mega Stones have all been abbreviated to reduce text overflow - Prison Bottle/Cloud Bottle now display a message if Hoopa/Delta Hoopa is not in the party - Prison Bottle/Cloud Bottle now only display a message for Hoopa/Delta Hoopa if they are in the party - Any issues with Pokepon not giving out Mega Stones correctly should now be fixed. They should also be obtained once each. - Fixed Assault Vest’s description - Fixed typos on Magic Carpet’s description - All TMs should have their correct type icons now - Dire Hit and Guard Spec. should now go into the same bag pocket as the X items after this point - VIP Pass can no longer be sold - Sitrus Berry now heals for 25% of the user’s HP when not used as a held item - Fixed Repels to prevent encounters from Pokemon less than the party lead’s level instead of less than or equal to the party lead’s level. - Fixed Repels to use the first conscious member of the party instead of the first party member, period. Trainer/AI-related fixes: - Changed the set on Truth's Mega Delta Bisharp to an actual Delta Bisharp set, not a Ttar set - Gave Shady's Crawdaunt a move that's not Sucker Punch - On Normal mode, Gengar in the second Persephone battle is now female for continuity - Player now blacks out if they lose all of their Pokemon at the same time as their opponent, preventing the player from walking around with a party of fainted Pokemon. - Kayla now attacks on randomizers - Fixed the champion rematch not attacking on randomizers - Trainer Pokemon no longer have a chance of being shiny unless they are specifically programmed to do so - E4 rematches should now all scale - Fixed Champion rematches not loading in the correct team on Easy difficulty - Trainer school Damian and Nora battles now change depending on the difficulty - Fixed E4 on Easy difficulty still using Normal difficulty teams - Fixed the nicknames for developer battle and tube challenge Pokemon - Fixed E4 not scaling on randomizers (both 1st time and rematches). Champion also scales on all modes and challenges now. - Kayla’s AI fixes: --- Issues with Kayla’s AI causing messages about moves having no effect before actually going for a move have been fixed --- Kayla’s AI causing an endless loop when a Pokemon used a 2-turn move such as Fly has been fixed --- The intelligence of the AI has been further refined and improved as well: --- Better calculations when anticipating knock outs versus the player and itself to maximize stat boosting --- Better switching decisions (will not switch into a Pokemon on death’s doorstep unless all other team options are equally bad) --- Improved logic when deciding to use Substitute --- Note that this does not mean that the AI will perform perfectly. As frustrating as a perfectly played Baton Pass team play style can be to fight against, we are currently unsure how much we wish to tweak the AI in the future (though some areas like switching decisions will undoubtedly be refined again in the future) in order to eliminate certain counter strategies left to the player. Your feedback during this next patch will be crucial in the final developments for Kayla’s AI. Story/Event-related fixes: - Updated character sprites for Xavier - Fixed numerous minor errors with the final Diana event - Fixed the water in Metchi Town so that Nora doesn’t walk on it - Fixed an issue which was causing the NPCs following the second Persephone battle to not look at the player when spoken to - Fixed the Damned Cultist’s detection range in Pokemon Tower - Fixed people from getting locked out of the Jade Tower when losing to Jaern - Fixed the Bibarel in Oranos Town that was trapping people in its house after talking to it (if you’ve already talked to it, it should be moving around instead of being fixed in place) - Fixed some Pokemon in Slither Forest having the overworld sprite of Seviper but becoming Arbok when battled, which prevented Seviper from being encountered anywhere except the Friend Safari. - Fixed an issue which caused the Gardevoir guy to disappear from the Pokemon League - The Gardevoir guy has also been reset for all players in order to compensate people who lost access to him due to a bug on previous patches. - Fixed an issue with players somehow getting stuck in the Settlement Foxtrot lab because they keep getting told to go select a Pokemon. - Fixed the waking guru not actually switching abilities - Fixed having to step on Zekrom’s Dark Stone before picking it up. - Fixed Latias not disappearing after battling her in some rare cases - It should now be raining at Maelstrom 9 after Damian has called you and the rain should end after defeating/catching Kyogre - Fixed the Bossman challenging you over and over again if you leave the room before completing all of the events at the Trade Outpost - Revised the Shadow Mewtwo event in the Challenge Championship so that it actually works - Fixed some of Sylvan’s text not being red in the early parts of the game. - Fixed Orion’s movement during the Suntouched City Gym cutscene with Taen in Traditional story mode - Fixed Professor Pine still not giving out money correctly for her mission reward - Fixed Damian giving wrong Delta starters in certain situations. - Fixed the player’s movement in the Trainer School when talking to the teacher from the player’s right to start the tournament - Delta Torterra, Delta Serperior, Delta Greninja, and Smeargle all added to the list of Pokemon that can be traded for Delta Girafarig - Prevented sequence breaking issues with Dive, similar to what was done for Waterfall/Rock Climb - No longer possible to skip parts of the story via Soaring - Fixed issues with characters receiving the wrong gender, hair, and clothing sometimes when starting a new game. - Can no longer skip the museum event in Miara Town and go straight to Whirl Islands (had to reset the events in the museum for this). - Flying (either through the HM or the PikaTaxi) to Kepler City after triggering the events leading to the fight in the Abyssal Base now transfers the player to the correct version of Kepler City - Removed the Dragon Ruins from one of the possible locations that Cresselia appears at to prevent it from replacing a certain legendary encounter that appears there. - The scientist outside of the Satellite Tower no longer disappears before completing the Delta Cyndaquil sidequest first - Fixed Genesect using Mew’s cry before spawning - Fixed Jirachi using Deoxys’s cry before battling it - Fixed the movement of all NPCs in the cutscene just before the Vipik Gym - You’re no longer called a boy during the events leading up to the first Broadcast Tower mission regardless of if you start the event by talking to the guard directly or walking on either side of him, if you are a girl - Follower sprite now appears immediately after being picked - Fixed Damian’s dad not turning to face you immediately after beating up the cultists - Deyraan Town lady now updates her dialogue after beating the Infernal Cultists Challenge Run fixes: - Fixed Delta Squirtle being given in addition to your choice in Solo Runs - Instant Lapras, Scuba Gear, Hiking Boots and Magic Carpet no longer disappear when forfeiting solo run challenges - Solo run newly caught Pokemon and bought/gift Pokemon no longer go into your party instead of going into the PC (You will need to start new saves to see this come into effect) - Instant Lapras, Scuba Gear, Hiking Boots and Magic Carpet no longer disappear when forfeiting no TM run and PP Challenge - Fixed Delta Phantump not being listed in the Egglocke species list - Fixed selecting Unown, Qwilfish, or Joltik in the egg generator causing the game to crash due to the pointer not loading initially - Fixed issues with Delta Phantump and Delta Drifloon not appearing correctly in the Egg Generator - Fixed the last starter selection still showing Delta Squirtle’s picture on Randomizers - On randomizer, when replacing a Mega evolution, Rayquaza is no longer given a “Rayquazite” and now always knows Dragon Ascent (my condolences to those of you who get it against Xavier) - Fixed fainted Pokemon getting healed at the end of each round in the Trainer School tournament on Nuzlockes - Randomized games now change trainer Pokemon contents such as levels and held items to match the difficulty selected Miscellaneous fixes: - The issues of one Hidden Grotto’s contents affecting the contents of a completely different Hidden Grotto should be fixed - Autosave has been disabled due to it causing seemingly endless save corruption issues. - Fixed some of Rose Crater being inaccessible - Fixed needing to interact with the stairs after catching Rayquaza to leave its area - Fixed Game Corner display bug - Fixed using Escape Rope in the Timeless Cave preventing you from getting the Crystal Pieces - Removed access to the Battle Pyramid until the next update. - Fixed an event issue with a Darkrai statue and the ritual circle in the Cult of Darkrai Base - Fixed minor tile issues in Metchi Town - Fixed minor tile issues with Sonata Hills - All parts of Maelstrom 9 (Underwater) should no longer have issues with being able to walk through walls - Cleaned up the tiles a bit in Maelstrom 9 (Underwater) - Fixed dive tile issues in Cyan Cavern - Fixed dive tile issues in Helios City - Fixed dive tile issues on Route 9 - Fixed several dive tile issues on Route 11 - Removed a box that was sitting out in the void in the Hidden Workshop - Fixed dive tile issues in Nasca Town - Fixed minor tile errors in Murk Forest (Spider area) - Fixed minor tile issues in Selene City Lighthouse - Fixed the bridges on Route 13 allowing you to Surf on them - Prevented Teleporting from the Dragon Ruins - Fixed dive tile issues in Amphitrite Gym - Fixed minor tile issues in Mount Rose Base - Fixed minor tile issues in Mount Rose - Fixed an issue with small trees in Naragex Forest - Fixed a surfing issue in Void Gauntlet - Pokemon Village - Fixed map errors near the top of Pokemon Village - Fixed a Rich Boy having the wrong overworld sprite in Victory Road - Frost - You can no longer surf on the golden bridges leading to the Pokemon League - Fixed a few minor tile issues in the Alpha Temple - Fixed the bookcases in the Pokemon Centers talking about a door being there before you get your Secret Base when interacting with the bookcases from below - Removed an invisible block in Telnor Town’s Pokemon Lab after the initial Pokemon selection cutscene - Altered the Augur assassination events in Telnor Town Hall a bit so that it’s no longer necessary to disable the player’s follower sprite whenever they’re in the building - Fixed an issue where it was possible to walk through the Volcano Secret Base exit without actually leaving the Secret Base - Fixed being able to escape from the events in Whirl Islands after they started - Fixed being able to skip some of the story events in Oranos Town - Fixed the surfable rocks in the Dream Realm - Fixed a few invisible tiles in Holon Lake/Undercave Underwater - Fixed being able to walk on part of the water in Holon Undercave and get stuck - Fixed dive tile issues in Holon Lake/Holon Undercave Underwater - Fixed several tile issues on Holon Mountain - Follower sprite now disappears when an egg is at the front of the party - Fixed being able to clip through one square of the giant trees in the Dream Realm - The trainer detection bars should no longer appear for trainers that have already been battled (i.e. Erebus Gym) - The trainer detection bars should no longer appear for trainers that are invisible but have yet to be battled - Fixed the trees that are accessed through Heart Swap in Naragex Forest not displaying any message - Fixed all the tree graphics in Pokemon Village as well as the river getting cut off awkwardly in the southwest - Fixed the tiles in Lugia’s room in the Whirl Islands - Fixed the tiles in the Mini Forest Secret Base - Fixed all of the issues with tree sprites just about everywhere - Fixed issues related to the entrance of the Delta Ditto area - Fixed minor graphical issues in Koril Town - Fixed minor graphical issues on Lush Island - Fixed flying from the Mysterious Hideaway and Flower Grotto putting you way up in the corner of the map - Fixed a minor graphic error on Route 3 - Fixed an unintended transfer point in Deyraan Town (Underwater) - Sepia filter applied to the Holon Marsh tesseract area - Fixed NPC text color in Settlement Alfa - Fixed music not being set for the upper floors of Samsara Cave - Fixed minor tile issues on Route 3 - Fixed being able to walk on part of the houses in Erebus City - Fixed several tile issues at the top of the Ancient Tower - Fixed being able to see another room with Audrey’s clothes in it after draining the sewers in the Abyssal Base - Removed all instances of online metrics for gyms and Elite 4 - Fixed your Pokemon being registered as outsiders if your game’s language changes from this patch. - Changed the names of the PokeMalls in towns to Pokemon Center - Fixed the player’s movement when walking back to Sylvan if picking Delta Squirtle’s Poke Ball - Fixed a story skip issue in Midna Town - Resolved issues with exiting the Frost Castle/mini Frost Castle, Cyan Cavern, mini Volcano Secret Bases through the doorway leading down - Fixed the stairs leading into Sonata City defying the laws of physics - Fixed an oversight which allowed infinite steps in the Safari Zone if you exited the Safari game due to having no more Safari Balls left - Karate Guy is no longer Jesus in Amphitrite City - Fixed a story skip issue in Infernal Base - Fixed a story skip issue in Narra Town - All Crystal Pieces should disappear from the Pokemon in the player’s party, Pokemon in the PC, player’s item storage in the PC, and the Pokemon in the Daycare after speaking with Vesryn at the Throne of the Hegemon. - You should still be able to use Escape Ropes in Victory Road - Volcanic after entering the Delta Petilil room now - Fixed being able to pass the old man at the Pokemon League - Fixed being able to walk around Professor Pine in Suntouched City - Fixed several small tile issues with the maps in Holon Pyramid - Fixed a visual issue with a dive spot in Holon Undercave - Regigigas no longer loses its Crystal Piece when sent to the PC if your party is full. - Fixed tile issues in the Broadcast Tower missions - Fixed your Pokemon’s name not appearing when selecting the 6th party member with the Name Rater and Daycare Man - Fixed being able to skip events in the Broadcast Tower - Fixed being able to skip events in the Dragon Ruins - Fixed being able to skip events in the Challenge Championship - The sprites of whatever you encountered/picked up in a Hidden Grotto should disappear when reentering before the grotto refreshes - Fixed clothing sprite errors occurring during and due to the Trainer School tournament - Fixed the “starting over” script not getting called when fainting and then respawning at a Chansey in the Holon region - Fixed the placement of the Pokepon ball animations and the Pokepon machine itself - Fixed Adam calling the player his daughter, even if they are male, when facing him after losing to him at least once. - Realigned the Giratina “cult” logo so that it isn’t crooked before starting a battle - Fixed missing white pixels on Red’s sprite - Fixed Nexa Town tutor teaching Thunderpunch instead of Thunder Punch - Extended the border between Route 10 and Maelstrom 9 up a bit so that you don’t see any black space when going into Maelstrom 9 - Made the door into the Abandoned Wing require you to bump into it rather than interact with it since 9000 people were confused by it. - All Pokemon Centers/Pokemon Malls now only have 1 Mystery Gift Delivery Man - Trainer card no longer shows an Infernal Cultist when viewing it with the Magma Suit equipped (currently no sprite because no sprite was made for it) - Trainer back sprite now correctly shows the Magma Suit when encountering Pokemon with it equipped - Groudon now only spawns during the Magma Stone quest and not after clearing the E4 rematch - Changed the Old Amber in the Black Market into Armor Fossil - Fixed story event issues in Gaea Core - Pretty sure the issue where level 86 Pokemon were appearing in Friend Safaris has been fixed. - Fixed Dream Guru and Waking Guru showing that Pokemon could change their abilities even when they already had their Hidden Abilities/Primary & Secondary abilities respectively. - Teleport should now put you in the correct version of Kepler City - Fixed the EmolgaTaxi’s sprite not appearing correctly when soaring as the dark skinned female player character - Fixed the wrong sprite getting used for your Pokemon sometimes when doing Sonata Races - Fixed the music for all Friend Safaris - Fixed the nurse event being incomplete when having your Pokemon healed after getting Pokerus - Fixed fishing randomly interrupting a biting sequence with Not even a nibble - Fixed Jade Tower summit tile issues - Quitting a Safari game from the pause menu now kicks you out of the Safari Zone gate - Fixed the sign in front of the Sonata Gym saying that the leader was Sonata, not Harmony - Fixed female surfing and female diving sprites being semi-nude - Fixed Route 14 being called Route 12 when soaring - Fixed an issue where restarting the game before beating a trainer selected in the Memory Chamber would immediately bring up a menu asking if you’re sure this is the trainer you want to battle upon re-entering that save. - Fixed accessing the Memory Chamber by selecting DexNav from the main menu (without using the shortcut key) making you input cancel before selecting trainers - DexNav searching is now cancelled while biking in addition to running - Fixed Pokemart workers selling Super Potions but not Potions after clearing the Ancient Ruins event but before getting the first badge - Adding a new box to your PC should now give it the correct name (i.e. was giving Box 24 before even though Box 24 already existed) - Removed Hypnosis, etc. from the list of menu issues completely and stopped them from playing animations in the overworld - Fixed the names of Thunder Stone, Bright Powder, Energy Powder, Deep Sea Scale, Deep Sea Tooth, Never-Melt Ice, Black Glasses, Twisted Spoon, Silver Powder, Compound Eyes, Rage Candy Bar, and Lightning Rod to match Gen 6 naming conventions - Hair backsprites now show correctly for both genders after changing styles - Fixed the issue with bridges on Route 6, for real this time. - The bridges on Route 9 should now stop disappearing - Fixed issues with bridges on Route 15 - Removed extra Green Backpack option from clothing stores - Fixed hair getting messed up while running sometimes - Realigned all female hair that is not situated correctly when running - Reversed and corrected the genders for Cute Charm in the overworld - Fixed the Pokedex displaying the wrong numbers of seen/obtained Pokemon when first opening it up - Fixed being able to surf from a ledge in Deep Cavern - Fixed the positions of locations displayed when viewing the player’s current position on the map, especially for towns/cities. - Soaring sprite is no longer the naked base sprite instead of the Emolga Taxi when leaving the portals in soaring. - Postboxes are no longer invisible in Cyan cavern and mini volcano Secret Base themes. - It should no longer be possible to enter the water surrounding the Amphitrite City Gym - Fixed being able to pass through some of the tiles below the Battle Pyramid - Fixed the follower sprite disappearing after fainting sometimes. - Fixed the followers of Pokemon with multiple forms - All Pokemon with major gender sprite differences should now correctly have their distinct follower sprites. - Fixed female Delta Bulbasaur line followers not displaying correctly sometimes - Pokemon with alternate forms/major gender differences should no longer have the wrong sprite at first after getting healed at the Pokemon Center - If you have a Meowstic whose sprite is not showing up after patching, complete a battle to have it appear - Fixed Sweet Scent doing nothing when used outside of battle. Note that Sweet Scent in Insurgence follows Gen 5 mechanics due to the lack of horde battle mechanics. - Disabled the outer reaches race track due to it being bugged beyond belief - Made Waterfalls less finicky to descend - Waterfalls no longer give a message when interacting with them from the side Online fixes: - Fixed Pokerus disappearing after trade - Fixed your Secret Base and object directions being set incorrectly when returning from another person’s Secret Base - Fixed game crashing when trying to exit WT Pokemon selection screen - Fixed markings getting messed up when WTing - Shadow Mewtwo and Zygarde’s forms should now be correct after trading - Battling has been removed from the list of online options - Fixed Secret Base gifts hanging issue - Fixed not being able to upload Secret Bases and set Welcome Messages - Fixed not being able to encounter Pokemon in the new 1.2 mini bases - Fixed random base visitation being broken - Fixed Direct Gift crashing the game - Fixed trades not working at all - Welcome message in Secret Bases are now set to not show if no message has been set - Fixed base owners not receiving items deposited/gifted to them in their Secret Base - Prevented key items from being able to be deposited in the Secret Base mailboxes. - Fixed attempting to cancel uploading a Secret Base causing an endless loop - Wonder Traded Pokemon no longer have their encounter levels set to 0 - Wonder Traded Pokemon no longer have the wrong abilities when received - Wonder Traded Pokemon no longer have the wrong form when received - Pokemon are now marked as seen or obtained in the Pokedex when received from Wonder Trade - Remaining Wonder Trade issues have been fixed - Fixed Egg Moves not appearing in the Move Relearner after a Pokemon is traded. Some old Pokemon that were received in trades previously have lost this capability, so be careful when deleting moves from old Pokemon. - Fixed egg hatched date - Disabled the GTS - Shadow Mewtwo and other Pokken Pokemon can now be traded back after trading it once (you will need to get the ones that don’t have RENTAL as their OT for this) - Fixed hair getting messed up after visiting other people’s Secret Bases until the game is reopened - It is not possible to go online with a fused Kyurem - Fixed ribbons not passing over correctly in some cases Battle Frontier fixes: All facilities: - Updated the double battles list for Frontier mons - Trainers can no longer use items from their bags - Removed all battle recording machines and the ability to record matches entirely. I have no idea if this will return given how busted it was before. - Fixed opponent Pokemon getting random IVs instead of the IVs that they have been assigned in the files - Most likely fixed the bug where player’s Pokemon stay at level 50 after doing the Battle Tower and possibly other Battle facilities (have not been able to reproduce this but also never really had a clear idea of what the cause was aside from it possibly being related to the various autosave functions) - Tier lists now reset if you exit the game or any other outcome that doesn’t involve winning - The player’s winning streak should correctly reset when exiting the game in the middle of a Battle Frontier challenge. - You should not lose items (including Mega Stones) while in the facilities - Fixed lingering banlists from Zeta/Omicon (i.e. Mega Sceptile was banned). - Banned Pokemon list now includes all Pokemon from the Battle Maison’s banlist, Regigigas while holding a Crystal Piece, MISSINGNO, Delta Meloetta, Delta Hoopa, and UFI. - Fixed all battle facilities warping you to the wrong map when returning to the game after Resting in the middle of a challenge. - You can now forfeit battles while in the Battle Frontier Battle Factory: - Check added to prevent opponents from getting the same Pokemon and items as are currently on your team. - Swapping out one Pokemon for another no longer leaves the previous Pokemon’s item with you - Added a check to prevent the initial selection of Pokemon from containing the same species and Pokemon with the same item more than once. - Also applies to opponent’s Pokemon - Fixed a crash issue which would rarely occur before selecting Pokemon or before the opponent’s Pokemon are initialized - Doubles format in the Battle Factory has been temporarily disabled. Challenge Championship/PWT: - You can no longer face Steven and Cynthia in the PWT - Cress, Cilan, Chili, Brycen, and Lenora added as possible opponents for the PWT. - Fixed reported crashes on Blue, Giovanni, Lt. Surge, Crasher Wake - Juan no longer has Wallace’s sprites - Wallace also now appears as an opponent - Roxie now has the correct sprite in the PWT (her sprite does not appear in the scoreboard because of how short she is) - Added Torren Elite Four members excluding Kayla - Added E4 members of the core series games - Fixed Pokemon that Mega Evolve and then faint not being able to Mega Evolve again for the rest of the tournament. - Fixed the issue of other Pokemon that can Mega Evolve not being able to Mega Evolve as well. - Fixed Pokemon remaining Mega evolved if you swapped them out before winning a round in the PWT - Consumable items now replenish themselves during every round of the PWT - Stopped the randomization that happens with teams since the EVs don’t appear to be applied to their correct Pokemon and some of their teams are set up in a specific order for a reason. - The PWT now “resets” your win streak if you lose - The PWT now “resets” your win streak if you reset/close the game during a challenge - Made losing in the PWT set you back to the win streak of your current rank instead of 0. I.e. if you obtain the Lord rank, you can no longer fall below the rank of Lord when losing. It doesn’t make sense to earn a title and then have that title get revoked by losing once. - Fixed the crashes that occurred sometimes when two competitors eliminated each other in the same match. - PWT should now always give you rewards when clearing a win streak Battle Arena: - Using and landing status moves now contribute to the “Skill” category - Some of the newer protection moves are now factored into the points system - Pokemon no longer have their points calculated if they faint on the third round (but not due to the judge’s decision) -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- New Changes: Battle Changes: Moves: - Wish should now also activate twice under Periodic Orbit - Ice types are now immune to Sheer Cold - Present cannot heal the target if Heal Block is active - Morph now randomly chooses between either of a Pokemon’s Delta forms when a Pokemon has more than 1 Delta Species - Changed the effects of Achilles Heel to always deal super effective (2x) damage except against types that it would normally be immune to. Base Power has been reduced to 45, PP increased to 15. - Implemented Unbound Delta Hoopa’s signature move: Spirit Away Abilities: - The boost from Amplifier has been nerfed from 1.5x to 1.25x - Ancient Presence now also gives STAB to all types - Ancient Presence now negates the defensive characteristics of Omnitype with damaging moves - Pokemon with Omnitype are now immune to Sheer Cold Weather interactions: - There is now a battle backdrop for rain - Nightmare reduces HP by 1/2 instead of 1/4 while New Moon is active - Bad Dreams reduces HP by 1/4 instead of 1/8 while New Moon is active - Pressure reduces PP by 3 instead of 2 under New Moon - Geomancy boosts are now halved under New Moon - Flash now decreases accuracy by 2 stages instead of 1 under New Moon - Illuminate now increases Evasion 1.25x under New Moon - Fairy type moves are not boosted by Fairy Aura while New Moon is active - Aura Break does not affect Fairy Aura while New Moon is active - Dark type moves are boosted by Dark Aura by 5/3x instead of 4/3x under New Moon - If Aura Break is active then their damage is multiplied by 3/5x instead (as opposed to 3/4x) - Reflect and Light Screen should cause attacks to deal 4/10x and 8/15x original damage in singles and double battles respectively while New Moon is active - Moonlight heals ⅔ of the user’s HP now under New Moon - Moonlight heals ⅓ of the user’s HP now under Sunny Day/harsh sunlight Misc: - Implemented a replica Pokken battling system for a select group of Pokemon during battle - Being 8x weak to a type (as per certain scenarios with Omnitype), now makes the Pokemon immune under inverse battle rules - Reworked the system for Lernean a bit: --- Damage is now boosted through a multiplier dependent on the number of heads Hydreigon has instead of a flat 5 boost in base power per hit. Min overall multiplier is 1.15, max is 1.45. --- Hits now differ in damage, starting with the most damage and gradually decreasing until the last hit. --- Hydreigon gains a new head every time its HP decreases by 20%. Increasing its HP after it has gained a new head will not cause it to lose heads. --- Dragon Rage and other set damage moves now always only hit once with Lernean --- Draco Meteor and other moves that cause stat drops to the user now only activate once after all hits have been made with Lernean --- Previous interactions such as secondary effects (flinch, burn, etc.) and stat boosts (Charge Beam) only activating once remain the same. --- Lernean now triggers Prism Guard, etc. one time for each hit - Reworked Livewire and Permafrost: --- Both are now stacking hazards, maxing at 5 layers --- Livewire gains a 20% chance of paralysis, Permafrost gains a 10% chance of freeze per layer --- The chances of each hazard activating is doubled in rain or hail, respectively --- Livewire is still removed by Electric or Ground types --- Permafrost is removed by Ice or Fire types - Unleafed reworked to trigger when switching in/Mega evolving instead of only when Mega evolving. Mega Sunflora gains +1 in all stats for X + 1 turns, where X is the number of fainted Pokemon in its trainer’s party. - Chlorofury reworked to trigger when switching in/Mega evolving instead of only when Mega evolving. Mega Delta Sunflora gains +1 Speed and +X in SpA for 2 turns, where X is the number of fainted Pokemon in its trainer’s party Pokemon-specific changes: - Unleashed Delta Hoopa is now Flying/Fairy, as it originally should have been - Unbound Delta Hoopa now has its own moveset - Whismur line now gets Amplifier as their secondary abilities - Slakoth line added to Knock Off learn list - Froslass now learns Will-O-Wisp (planned since the conception of its Mega, independent of Gen 7 changes) - Added Arceus to the Dazzling Gleam learn list - Gave Delta Mawile Sludge Bomb and Acid - Gave Leavanny U-turn - Gave Delta Solosis/Duosion/Reuniclus Power Gem - Removed Earthquake from Delta Dwebble/Crustle (Cake) - Gave MISSINGNO TMs/Tutor moves corresponding to its TM learnset in Gen I - Gave Mega Delta Glalie a better ability than Foundry so that it can make use of its Rock type STAB. - Gave Delta Glalie Flare Blitz - Reduced Mega Flygon’s speed to 120 and put the 10 points into defense - Made Medusa Ray and Dragonify flat Soak clones - Changed Mega Delta Mawile’s ability to Arena Trap - Changed Mega Delta Sableye’s ability to Dry Skin and gave it Fiery Dance - Replaced Gluttony on Delta Karrablast/Escavalier with Heatproof to reflect the dex entry - Replaced Iron Fist on Delta Treecko line with Guts - Replaced Pickpocket on Delta Wooper/Quagsire with Pickup - Replaced Bite and Crunch on Delta Pidgey/Pidgeotto/Pidgeot’s learnset with Snarl and Dark Pulse respectively, and moved Dragon Breath to where Twister is while adding Drakon Voice to where Dragon Breath is - Moved Fur Coat on Delta Dugtrio to regular ability, replacing Ice Cleats, and had Oblivious be the new hidden ability - Replaced Regenerator on Delta Tentacruel with Storm Drain - Gave Delta Doduo/Dodrio Low Kick, Low Sweep and Superpower - Switched No Guard and Snow Cloak on Delta Hoothoot/Noctowl - Replaced Illuminate on Delta Chinchou/Lanturn with Unnerve - Gave Mega Delta Girafarig Intimidate instead of Filter - Replaced Competitive on Delta Nuzleaf/Shiftry with Hubris, and on Delta Seedot with Static - Gave Delta Hoopa Dazzling Gleam - The Zygarde Cube is now available and functional - Mega Shadow Mewtwo now has an ability which gives STAB to Dark-type moves - Sunkern now learns Weather Ball through breeding - Added level up moves for Protean and Delta Ditto - Gave Mega Delta Lopunny Infiltrator over Hypercutter - Gave Delta Scizor Tough Claws instead of Scrappy to make the loss of Hustle less consequential. - Added Goomy line, Tyrantrum line, Dragalge, Zygarde, Delta Milotic, Delta Hydreigon, Delta Aggron, Delta Haxorus, Yanmega, Ampharos, Heliolisk to Dragonify learn list - Delta Aggron now learns Heat Crash - Zygarde now has its Gen 7 level up moveset to match the fact that it can change forms - Zygarde now only learns Extreme Speed from the Zygarde Cube - Gave Stunfisk access to Volt Switch - Gave Lucario access to Iron Head - Gave Dedenne access to Dazzling Gleam - Gave Meganium access to Calm Mind and Moonblast (breeding) - Delta Ditto now only disappears if it is captured - Added Whirlpool tutor - Added newly created tutor moves into the game - Zygarde should no longer be capable of having Aura Break in the Dragon Ruins wild encounter fight - Removed event moves from Mew’s learnset that aren’t available in the canon games - Delta Treecko line now learns Aura Sphere by tutor - Delta Sceptile now learns Draco Meteor by level up instead of Focus Blast - Modified the levels that certain legendaries which knock themselves out are encountered: --- Genesect is encountered at level 75 --- Volcanion (and by extension Heatran during their double battle) is encountered at level 75 --- Victini is encountered at level 80 --- Azelf (and by extension Uxie and Mesprit) is encountered at level 75 --- Arceus is encountered at level 85 --- Meloetta is encountered at level 80 - Added Corrode to the learnsets of Pokemon from the core series games - Distributed Lunar Cannon to more Pokemon - Latios and Latias now learn Drakon Voice at level 61 - Implemented the ability Vampiric and gave it to the Delta Shinx line over Sniper - Dragon Scale and Dragon Fang now boost Delta Clamperl’s Defense and Attack, respectively, 2x - Snowballs now have a rare chance of being held by the Vanillish line - Shadow Mewtwo now learns Night Slash through Move Relearner - UFI now learns Calm Mind, Toxic, Sunny Day, Rain Dance, Solar Beam, Shadow Ball, Aerial Ace, Recycle, Focus Blast, Energy Ball, Skill Swap, New Moon, Psych Up, Thunder Wave, Gyro Ball, Wild Charge, Volt Switch, Shock Wave, Dream Eater, U-turn, Flash Cannon, Trick Room, Acrobatics, Dark Pulse, Dazzling Gleam, Lunar Cannon, Sky Drop, Ally Switch, Echoed Voice, Secret Powder, Flash, Telekinesis, Fly, Metronome, Mimic, Snore, Water Pulse, Signal Beam, Endeavor, Uproar, Bounce, Zen Headbutt, Hyper Voice, Sky Attack, Block, Role Play, After You, Helping Hand, Trick, Magic Coat, Magnet Rise, Tailwind, Magic Room, Wonder Room, Gravity, Vacuum Wave, Rollout, Swift, Acid, Meteor Mash, Zap Cannon, Electro Ball, Baton Pass, Wish, Extrasensory, Defog, Celebrate through TM or Move Tutor - UFI now learns Cosmic Power at level 84, Stored Power at level 91, Dark Matter at level 99 - Delta Karrablast event has been altered: --- No longer requires a full moon to be active --- Still requires the time of day to be night --- Functions similarly to Rock Smash, where having a Pokemon with a certain move in your party automatically gives you the option to use one of the two moves on the tree trunk. - Machamp line now learns Drain Punch - Delta Drifblim now learns Inferno instead of Heat Wave at level 65 - Delta Drifloon line now learns Hurricane by move tutor - Delta Medicham now learns Moonblast at level 1 instead of Earth Power - Added Drought to Solrock as a Hidden Ability - Added Noctem to Lunatone as a Hidden Ability Breeding-related changes: - Delta breeding is no longer possible with Delta Budew, Delta Munchlax, Delta Pichu, Delta Elekid, Delta Magby, Delta Riolu - Breeding Delta Snorlax now produces Delta Snorlax unless a Rose Incense is held - Breeding Delta Roselia/Delta Roserade now produces Delta Roselia unless a Nocturne Incense is held Item-related changes: - Cleanse Tag is now purchasable elsewhere in the Helios Department Store - Reduced the catch rate of Delta Balls from 5x to 4x. - Implemented a new item, Nocturne Incense, which should function exactly like a Smoke Ball - Moved around the Battle Frontier facilities rewards (Aerodactylite, Jirachite, Reuniclite) - Items should now correctly display what part of the bag they’re getting put in when obtained - You should no longer be able to acquire Dream Mists from Pokemon in the Dream Realm except for Musharna and Munna (5% chance) - Ancient Ball multiplier increased from 5x to 8x - Dusk Balls are now also affected by New Moon being active. - Added Nest Balls to the guy who sells Poke Balls in the Department Store - Mega Stones have been moved to the bag pocket previously designated for mail - Bag icons and text icons for this have also been updated - Sorting a bag slot which contained Mega Stones in version 1.2.4 or lower will move them to the Mega Stone pocket - Upgraded the catch multiplier of Sleep and Freeze from 2 to 2.5x to match Gen 6 mechanics - Added the Delta Pichu line to the list of Pokemon affected by Moon Balls Trainer/AI-related changes: - Improvements to the AI code have been made and implemented - Vs sprites have been added for all developer battles - Nerfed Xavier’s Beedrill and Haunter a bit on Normal difficulty - Champion’s Revive changed to a Max Revive on Normal difficulty - Orion’s team has been changed to make it more sun-themed on all difficulties - Xavier’s team has undergone a few changes on Hard - Diana now has Delta Milotic over Sableye on Hard - Adam now has Delta Roserade over Drapion on Hard - Capped all AI difficulty skill levels at medium on Easy difficulty Story/Event-related changes: - Added a blocker which prevents you from skipping the Suntouched Gym cutscene if you manage to get Surf before the Instant Lapras - You can now save the Machop from the inhumane trainer in Suntouched City - Added a single PC in the Infernal Base to give players the ability to change their teams after getting locked into the base events - Sylvan now gives all 3 Delta starters if the player chose Eevee. - A PC is now available in Darkrai’s shack after battling it - Gave Mew the impression of being invisible during most of the opening Darkrai cult base sequence - Modified the Broadcast Tower first mission dialogue to be less violent Quality of Life changes: - Speedup is now a toggle. It cycles through each speed before returning to 0 speed up with each press of the speedup key rather than needing to enter the Options menu to change it. The display for what speed you have it set to also only appears after pressing the speedup button to remove clutter and also make the Quick Save icon visible at almost all times. - Pressing the right arrow key while the cursor is on “Bag” will no longer set the cursor to “Run” and pressing the left arrow key while the cursor is on “Pokemon” will no longer set the cursor to “Battle”. - Note that this only applies to instances where the key is pressed, not held. - Updated move buttons in battle to increase contrast between selected moves and other moves - Changed the party menu panels to improve contrast between selected and unselected party members - Pressing F5 now sorts the current bag pocket (excluding berries and TMs) - You can now skip the intro sequence if a save file already exists on your computer - Added a way to view the certificate for completing the National Pokedex. You’ll need to speak to Sylvan again if you already got the Shiny Charm - Loading times of HP and EXP bars have been improved - The party menu is now updated so that it shows the current first member of your party in the first slot when using an item instead of the one that started the battle in front. - The IV Changer now displays the current value of each IV before selecting which stat to change - Enabled Escape Ropes in the Deep Cavern - Modified the first room in Deep Cavern slightly to make the Manaphy statue more visible - Expanded the character limit for nicknames by 1 so that people can nickname their Talonflame Fletchinder - All teleport flags should now be set and working properly. Note that this does not include the Dream Realm locations as you cannot use Teleport there. - Updated the overworld sprites of several items and fixed several of them (mainly status healing items) that had the wrong sprites - Allowed Fly in some Murk Forest areas, soaring locations (aside from the Cloud Bottle), Perfection Containment Zone - Enabled Escape Ropes in the Alpha Temple - Accessing the map in the Dream Realm now shows the Dream Realm map - Adjusted the stat overlay to reduce confusion between Speed and Special Defense - Adjusted the stat overlay to not cut off the ends for opponent’s Pokemon - Redesigned No Man’s Land a bit - Fixed all Quartz Flute abilities not being available while talking to Mew itself - Added Fairy type to Pokedex search - Pokemon now recover damage in the overworld when Poisoned with Poison Heal - Enabled the bicycle in all caves - All ice parts of Victory Road, lowest floor of Whirl Islands, Deyraan Town, Holon Mountain, and Settlement Juliet all added to the list of locations that allow Eevee to evolve into Glaceon. - Changed Delta Muk/Regurgitation’s form so that it gets reset by every use of Ability Capsule or Waking Guru - Game Corner prizes have been reworked to remove Deltas completely and add more variety - Gym trainers should stop challenging you after beating the Gym Leader - It should now be possible to use the bike in all Secret Base layouts - Swapped EmolgaTaxi and PikaTaxi options when talking to the EmogaTaxi guy - Cinnabar Mansion’s switch system has been implemented and should function like you would expect in the main series games, meaning that you can now leave the Void Gauntlet whenever you wish before the climax - The healing thingy in Pokemon Tower should now function like you would expect in the main series games - Reordered TMs in the bag - Added a cave at the start of No Man’s Land to make resetting the boulder puzzle less tedious - Leading with a Pokemon with Suction Cups or Sticky Hold now completely cuts out the “. . .” and “Oh a bite!” sequences when fishing - You can now access Misty Way immediately after leaving Vipik City for the first time as I saw no reason to keep all but one particular part of Mist Island blocked off by Rock Climb. Encounters and encounter levels have been changed to accommodate being able to access the area much, much earlier - Added Macho Brace to the other EV training items in Helios Department Store - Made the majority of overworld static encounters animated to help differentiate them from Pokemon that can’t be captured. - Implemented footprints in sand and snow. - Also includes trails while riding a bike - Changed the overworld storm weather effects to just heavy rain and dialed down the stupid flashing effects in the Satellite Tower like 25 times to be less seizure and headache-inducing. - Improved the contrast more between Fairy and Psychic type moves in the battle menu - Turbo speed cannot be changed while in the nickname screens or online - All outdoor maps should correctly show changes in times of day (excluding Relic Song locations) - All primal battles in the story should now be replaced by Primal Pokemon in randomizers - The Safari Zone should now show whether you have caught an encountered Pokemon already - You now warp to the Prion Site when losing in the Dream Realm before visiting a Chansey during the initial story - All overworld birds should be invisible until they start moving across the map - Your money now shows before agreeing to enter the Safari Zone and Miara Museum as well as when getting your reward in Broadcast Tower Mission 7, to make the transfer of money less confusing. - Lag in Metchi Town has been improved significantly - Trade quest items except for Taxi Machine Pieces and Meloetta Scrolls have been made key items - Added a fossil reviver to Miara Museum - All Timeless members no longer use the default trainer music - Added a temporary warp point at the Prion Site which takes you back to the Cult of Darkrai base to give people a way of not softlocking themselves if they went into the base unprepared. The warp disappears after getting the 8th badge - Full Restores are now only available from Marts after getting 8 Badges instead of 5 - Modified Victory Road trainer dialogue to be significantly less depressing and more motivational as you continue through to the end. - Pokemon that learn a move on the same level that they evolve now learn the move before evolving - IV Changer now only asks if you know what an IV is once and then never again - You can no longer buy or place the Pokegear upgrade guy (he still exists for people who have bought and placed him because otherwise this would cause the game to crash) - Fixed the EV trainer so that it now increases the EVs given for each upgrade tier purchased (you will need to repurchase the first tier if you bought it previously) - Added a restriction to unlock the 2nd tier after beating the 4th gym and the 3rd tier after beating the 8th gym - Boosted the shiny rate of Friend Safari encounters to 5/4096 without a Shiny Charm and 7/4096 with a Shiny Charm to match Gen 6 mechanics - Moved the Jade Tower Chansey to be next to the PC to avoid the completely pointless trek back through the Black Market and Sewers in order to heal before facing East - An Escape Rope should now always correctly spawn in Groudon’s area if none are in your bag - You can now check your PWT rank in the main menu when registering - Places that allow Flash to be used now begin battles with New Moon active - All but one of the Mysterious Scroll tile puzzles have been modified to now feature a different type of puzzle to make the process of collecting the Mysterious Scrolls less monotonous and more interesting. - The tile puzzles have been set up to introduce the easier puzzle types earlier in the game while the harder puzzle types are located in post-game areas. The earlier puzzles are also designed to help users familiarize themselves with the puzzle layout to be less confused when attempting to solve later puzzles. - Follower sprites are always animated now - Pokemon that get Protean/Color Change via Skill Swap, etc. should change type but not sprites. - Reworked the encounter system for Entei/Suicune/Raikou a bit: - Encounters are no longer affected by the type of Pokemon in the party - Encounters should only occur on actual routes, except for Route 4. - Each of them starts with a 1/60 chance of appearing. This chance is increased by having certain abilities in the player’s party. The highest possible chance of encountering each of them is 1/10. - You can now cancel the evolution of Pokemon that you get in trades - Crystal typing now has its own type icon, color in battle, etc. - Status Fighting-type moves no longer act as Rock Smash in the overworld - Hustle, Pressure, and Vital Spirit now all increase the chances of encountering higher leveled wild Pokemon, as per core series mechanics - Implemented the out of battle effects of Magnet Pull and Static - Prevented the player from being able to use Fly while in the Holon region - Solved soaring issues from the Battle Frontier by enabling Fly there, no need for Soaring (Yes I am aware that the location is technically indoors… this is in preparation for changes that will be made in 1.3) - Disabled Escape Ropes in all Void Gauntlet locations - Added Rock Climb walls leading down to the Daycare in Metchi Town to make postgame breeding faster - The area where Delta Ditto is found has been completely remapped - It is no longer possible to reenter Delta Ditto’s area after capturing it (the event has also been reset for people who have already encountered Delta Ditto there) Challenge Run changes: - Added Deltas to solo run choices - Made it possible to forfeit Ironman challenges - All Gen 6 Pokemon are now available as solo run choices (previously only Goomy and Hawlucha were for some reason) - Swinub added to list of solo run options - It is now possible to get Volcanion and UFI from randomizers - In-game trades on randomizers now, with few exceptions, randomize both the request and the offer - Eggs given out by NPCs on randomizers now hatch into random Pokemon (this only applies for eggs received on this patch). This does NOT include eggs received from the Day-Care - Pokemon given as gifts on Randomizers are now randomized (your starter should not randomize again after selecting it) - Items found on the ground or given by NPCs are now randomized, excluding items which are needed to complete the game or access specific areas - All shops that are not located in Pokemon Centers, the Pokemon League, the Dream Realm or Holon have had their contents randomized - It should not be possible for the same item to appear multiple times on the same shop list. - TMs will only appear based on what TMs are missing from your bag, if you started your randomized file prior to 1.2.5. - Shop contents are set when loading a pre-1.2.5 randomized save for the first time or when starting a new game. They should never change after this. - Wild Pokemon will now always hold a random item on randomizers except in very specific situations - Trainer school battles are now affected by randomizers - Shops will not sell overlapping TMs or Mega Stones on randomizers - Held items of in-game gift Pokemon which hold items are also randomized - Gave sell/buy prices to all items that are able to be purchased multiple times, for randomizer purposes (examples include Master Balls and multistage X items) - Developer battles are no longer randomized - EV trainer is no longer affected by randomizers